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Today's topics:
* PS3 sales triple in Europe and three times greater than xflop 3-shitty - 3
messages, 2 authors
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/0d585f063c01c8e4?hl=en
* On the Concept of "Replayability" was Re: Ratchet and Clank back up over 90%
- 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/c81f8b53e338c9a7?hl=en
* Elite 65nm "Falcon" available when? - 3 messages, 2 authors
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/cdf34b56f2a39ff4?hl=en
* Using a Wireless Router instead of the Xbox Branded one? - 1 messages, 1
author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/080457b48604ccb8?hl=en
* WTF??? PS3 version of PES 2008 has worse framerate drops/slow-downs than the
360?? - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/d16e71798df5a48d?hl=en
==============================================================================
TOPIC: PS3 sales triple in Europe and three times greater than xflop 3-shitty
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/0d585f063c01c8e4?hl=en
==============================================================================
== 1 of 3 ==
Date: Wed, Oct 31 2007 9:14 pm
From: Tom
On Oct 31, 9:30 pm, Jonah Falcon <jonahny...@mindspring.com> wrote:
> Poor Blig Merk.
Yea, but here in the US, I noticed Motorstorm moved into 10nth place
from 20th now in sales. That means the PS3 is selling also since it is
bundled with it. According to VGChatrz, PS3 sales uin the US went up
+61% from the previous week. The 360 in Europe is getting outsold
nearly 2-1 by the PS3, so if that keeps up, we know how fast it can
close. Personally, this is good news since it will keep the market
strong for competition.
== 2 of 3 ==
Date: Wed, Oct 31 2007 9:48 pm
From: Jonah Falcon
On Nov 1, 12:14 am, Tom <jimver...@hotmail.com> wrote:
> On Oct 31, 9:30 pm, Jonah Falcon <jonahny...@mindspring.com> wrote:
>
> > Poor Blig Merk.
>
> Yea, but here in the US, I noticed Motorstorm moved into 10nth place
> from 20th now in sales. That means the PS3 is selling also since it is
> bundled with it. According to VGChatrz, PS3 sales uin the US went up
> +61% from the previous week. The 360 in Europe is getting outsold
> nearly 2-1 by the PS3, so if that keeps up, we know how fast it can
> close. Personally, this is good news since it will keep the market
> strong for competition.
And...?
== 3 of 3 ==
Date: Wed, Oct 31 2007 10:07 pm
From: Tom
On Nov 1, 12:48 am, Jonah Falcon <jonahny...@mindspring.com> wrote:
> On Nov 1, 12:14 am, Tom <jimver...@hotmail.com> wrote:
>
> > On Oct 31, 9:30 pm, Jonah Falcon <jonahny...@mindspring.com> wrote:
>
> > > Poor Blig Merk.
>
> > Yea, but here in the US, I noticed Motorstorm moved into 10nth place
> > from 20th now in sales. That means the PS3 is selling also since it is
> > bundled with it. According to VGChatrz, PS3 sales uin the US went up
> > +61% from the previous week. The 360 in Europe is getting outsold
> > nearly 2-1 by the PS3, so if that keeps up, we know how fast it can
> > close. Personally, this is good news since it will keep the market
> > strong for competition.
>
> And...?
Well, maybe I should have added "and?" to your rely to blig. I guess
you're too fucking stupid to follow allong your own tripe.
==============================================================================
TOPIC: On the Concept of "Replayability" was Re: Ratchet and Clank back up
over 90%
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/c81f8b53e338c9a7?hl=en
==============================================================================
== 1 of 1 ==
Date: Wed, Oct 31 2007 10:05 pm
From: Tom
On Oct 31, 9:54 pm, "Nick Soapdish, Jr." <JGordon...@aol.com> wrote:
> On Oct 30, 8:36 pm, Tom <jimver...@hotmail.com> wrote:
>
>
>
>
>
> > On Oct 30, 8:03 pm, "Nick Soapdish, Jr." <JGordon...@aol.com> wrote:
>
> > > On Oct 29, 10:35 pm, "Tom" <no...@nothere.com> wrote:
>
> > > > "Nick Soapdish, Jr." <JGordon...@aol.com> wrote in messagenews:1193700099.988023.200810@22g2000hsm.googlegroups.com...
>
> > > > > What it needs isn't necessarily a "system seller", but more exclusive
> > > > > games that are good, if not great. Pricing the first party games
> > > > > competitively, like they used to do, would also help.
>
> > > > True, but here's the issue to date. They have had exlcusives come out over
> > > > the past 3 months, (I think) more than the 360, and a few are highly rated
> > > > games. The issue is, there is enough hardware out for the software to sell
> > > > very well, and that is just not happening. I wonder what the attach rate is
> > > > right now for the PS3?
>
> > > > For example, Heavenly Sword got pretty good scores, but has sold like crap.
> > > > If the exclusives won't sell, people are not going to be compelled to buy
> > > > more hardware, and hardware usually sells on word of mouth because of ther
> > > > games. One issue I am seeing is that current Sony games are similar to PS2
> > > > games, and it isn't translating into the world of online gaming which is at
> > > > an alltime high, not only with PCs, but now with consoles. Now people want
> > > > games that have online gaming/capabilities and multiplayer, not just games
> > > > you pay in one mode and you are done with it; Sony is giving very little of
> > > > that, if any at all. In fact, two friends of mine who were avid Sony fans
> > > > made 360 purchases this year, my buddy next door, and a co-worker, they love
> > > > the games and what they do, but they mainly like the exclusives that have MP
> > > > mode and extra features.
>
> > > > For me, I really won't get a game, unless it is an RPG (ala Oblivion) that
> > > > keeps me interested for a long, that doesn't have online gaming modes; it is
> > > > the reason I got into console gaming. How many times are people going to
> > > > play HS, R&C, Folklore, Lair over and over again with getting the same
> > > > ending and no MP mode. Do you see a great deal of replay value?. They may
> > > > sell those games off causing a slight drop in real sales otherwise. Also
> > > > look at the cross-platform games that were huge on the 360, that have been
> > > > since released on the PS3, they have like a 1-10 sales ratio, and you'd
> > > > think the PS3 owners would be buying these games to have something to play;
> > > > something is happening, and it isn't game sales.
>
> > > This isn't meant to be going off on you, Tom, so take it as it's
> > > worth:
>
> > > What the hell has the gaming world come to, where a game must have
> > > online multiplayer to
> > > be considered "replayable"?
>
> > > When I was younger, the idea of "online gaming" was pretty much
> > > unheard of, except at networks
> > > in college and the government. Bionic Commando had no multiplayer-
> > > that didn't keep me from replaying
> > > it again and again, after winning it. Same with Super Mario Brothers
> > > 3, Guerilla War, Revenge of Shinobi,
> > > and on and on and on. Before that, I had no problem playing Commando
> > > on my Commodore multiple times,
> > > or Defender on my Atari 2600, despite the complete lack of
> > > multiplayer. Games aren't just there to
> > > "get to the ending"- it's the journey, not the destination.
>
> > > Any game that is good enough on its own can be "replayable", barring
> > > either serious pacing issues, a
> > > poor setup, or genre limitations, which I see mostly affecting
> > > survival horror games that rely more on
> > > shocking the player as its source of entertainment. Mundane games
> > > like Red Faction 2 or Project
> > > Snowblind are no more replayable just because they have multiplayer.
> > > And the big problem with games
> > > that rely heavily on multiplayer is that they rely on the assumption
> > > that everyone will love and continue to
> > > play the game online forever and ever. Well, what happens if the game
> > > flops, or if its popularity dies?
> > > If the single player game is an afterthought, then that $60 feels
> > > awfully wasted........
>
> > > I certainly can understand the appeal of a multiplayer mode. But it
> > > almost seems like reviewers place
> > > an undue emphasis on the idea that multiplayer and replayability are
> > > inseparable, Bioshock notwithstanding.
> > > It feels kind of like laziness to me, as if it's a template statement
> > > for reviewers who are more than
> > > happy to go on cliche autopilot.
>
> > > OK, rant over.........- Hide quoted text -
>
> > > - Show quoted text -
>
> > But, this is what the world of gaming has come to, and we no longer
> > have a choice that the interent is a huge and growing medium for
> > gaming. I gave mostly what I say I like, and the reasons why I bought
> > into the Xbox and the 360, because of online gaming. I didn't buy
> > Bioshock because it didn't have MP or any extras so to speak. Games
> > like Oblivion do appeal, because they have a lot of play time involved
> > and can be played multiple ways; that was the point I was making
> > really. These games for the PS3 are mimicking what PS2 games did,
> > except many PS3 game exclusives are not including MP or anything else
> > online, though it offers this on PSN.
>
> > I am not knocking the PS3 games, but Sony has to appeal to the markets
> > now, not just what I like or you like. Otherwise, what you say would
> > have games selling of the shelves for the PS3. You do know that the
> > past and current gens of console gaming is based and developed because
> > of what games did online for the PC for years before, and it shows
> > with the first Xbox and the 360.- Hide quoted text -
>
> > - Show quoted text -
>
> Consider this, though- the original Xbox had a far superior online
> component compared to the PS2,
> yet it still came in second by a substantial margin.
But, the Xbox was a year later, and the DC was all but dead, so for
that gen the only competition was Xbox, so the PS2 had a big sales
jump, consider also, it followed a hugely successful PS1, the Xbox was
no follow up. But what made the Xbox great was not only the better and
more powerful hardware, but the fact that it had a robust online
gaming system in the works that came out nearly a year after its
release. I think Ghost Recon offered the best look at online console
gaming, and it stole the show, that game was freaking awesome for that
time. Then Halo2 set the standard, but the PS2, though having the
capabilities, followed with a fairly poor service with so few games
that offered any online gaming, but it sold and sold big. Now, you'd
think the Sony name would sell itself, and I think Sony kept to that.
Though their hardware sales are getting a bit better with the PS3,
they still are not good. But more importantly, their software sales
downright stink, now think of the times now to then, and consider why.
> The Wii is
> already ramping up console sales, despite
> a weak online system. There is no doubt that an online component is a
> consideration.
The Wii is a niche market, and we know what the N64 and GC did in
sales, it wasn't all that, and give it another year or so, and you'll
see how well it does since it is gimicky (I could be wrong though).
Right now, it has the poorest attach rate of the 3 consoles, that says
it's collecting dust more than being played, people won't keep buying
it if the games are not selling.
.
> But what you're
> saying sort of misses my point- online multiplayer is not a necessity
> for something to have "replay
> value".
Tell me games like Folklore and Heavenly Sword have a lot of replay
value, they have very little at best, and this is what is killing
Sony, they are sticking with what was good years ago when console
gaming didn't require a lot more than initial excitement while they
churn out games en mass for the multitudes of PS2 owners to choose
from, because they didn't have but one element of gaming to them,
mainly single story play. This is different now with all the
experience with different modes of play that PC gaming brought about.
Online PC gaming, when about the time the PS2 came along was taking
off fast, it was barely an infant when about the time the PS1 came
out. But it did take off and so did the reasoning why current consoles
are selling, they are not just single mode single story games anymore,
and people want more because they know there is more out there now.
People do see and think what is out when they play games you know, and
it is going to keep changing, Sony seems to stay the course.
> As for PC online gaming dictating console gaming, I don't see
> that, with the exception of
> FPS games. Games like God of War and Grand Theft Auto 3 weren't
> inspired by Quake, that's for
> sure. And Halo, probably one of the most popular console FPS games,
> diverged from PC FPS tradition
> by having a fairly significant gameplay element that pulled out of the
> first person view- vehicular combat.
I am in no way dismissing what you say, but if what you say really
follows, then PS3 sales for their most recent releases should be
through the roof translating into big hardware sales, it isn't . They
are doing very poorly, and I am only guessing that my assumptions are
the reasons why; the times have changed, and Sony isn't changing.
==============================================================================
TOPIC: Elite 65nm "Falcon" available when?
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/cdf34b56f2a39ff4?hl=en
==============================================================================
== 1 of 3 ==
Date: Wed, Oct 31 2007 10:10 pm
From: "luckyvic"
Any info, rumors, sightings, anything?
== 2 of 3 ==
Date: Wed, Oct 31 2007 10:29 pm
From: Jonah Falcon
On Nov 1, 1:10 am, "luckyvic" <vsalvat...@charter.net> wrote:
> Any info, rumors, sightings, anything?
Um, it's been out for a while now.
== 3 of 3 ==
Date: Wed, Oct 31 2007 10:32 pm
From: "luckyvic"
OK, thanks. Is there a lot number and manufacter date I should look for?
"Jonah Falcon" <jonahnynla@mindspring.com> wrote in message
news:1193894974.838288.77480@v3g2000hsg.googlegroups.com...
> On Nov 1, 1:10 am, "luckyvic" <vsalvat...@charter.net> wrote:
>> Any info, rumors, sightings, anything?
>
> Um, it's been out for a while now.
>
==============================================================================
TOPIC: Using a Wireless Router instead of the Xbox Branded one?
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/080457b48604ccb8?hl=en
==============================================================================
== 1 of 1 ==
Date: Wed, Oct 31 2007 10:20 pm
From: NiGHTS
Kat.Hayes@gmail.com wrote:
> Is there anyway to connect a wireless router to a 360 so I can use the
> 360 wirelessly without having to purchase the Microsoft wireless
> device?
> If so, what should I look for in the router to see if it will be
> compatible?
>
> Thanks.
>
In terms of routers, any listed here should be adequate:
http://www.xbox.com/en-US/support/connecttolive/xbox360/homenetworking/equipment.htm
If you want to avoid buying the official wireless adapter then one of
the wireless bridges listed should be okay, however I don't think it'll
really be any cheaper than buying the Microsoft one.
--
NiGHTS/Nightcrawler [mWo]
Fear Is The Mindkiller
"just a curtain jerking jobber here in RSPWland" -Lord Gow
"a laughably shitty shitbag" -The Teacher
"pretty pathetic" -rwa2play
"a sarcastic douchebag" -Cain
"NiGHTS is gay!!!" -Corey
==============================================================================
TOPIC: WTF??? PS3 version of PES 2008 has worse framerate drops/slow-downs
than the 360??
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/d16e71798df5a48d?hl=en
==============================================================================
== 1 of 1 ==
Date: Wed, Oct 31 2007 11:29 pm
From: John Adams
Holy Moses wrote:
> So, an opinion of FIFA08 is better than the PES 2008 demo is a fact to
> you then? Wow, that makes alot of sense, milkweg. LOL!
They are more than opinions, they are facts because they are true. Give
up your PES, for this year anyway, and come join the big dogs.
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