http://groups.google.com/group/alt.games.video.xbox?hl=en
alt.games.video.xbox@googlegroups.com
Today's topics:
* Who should join the Ninjas, Pirates and Zombies? - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/62bcb9914596250e?hl=en
* HUGE BREAKING NEWS: Sony secures PS3-exclusive rights for the next (7th)
Grand Theft Auto game - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/71335d33f89fe7af?hl=en
* 5yr Old Son saved over our copy of Lego Star Wars ll? Help - 1 messages, 1
author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/673ff3957dd2974a?hl=en
* FREE!!!CASH OR FREE!!! XBOX 360!!! - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/71a483f0effb2244?hl=en
* PS3 and PSP sales catching up to Wii and DS in Japan - 2 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/551e10f9be1a4164?hl=en
* The clusterf*** that is guitarhero.com - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/af9c52821c787545?hl=en
* Surprise:A wonderful and powerful kind of bot appeared - 1 messages, 1
author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/e35054ea21fbd2b1?hl=en
* On the Concept of "Replayability" was Re: Ratchet and Clank back up over 90%
- 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/c81f8b53e338c9a7?hl=en
* Anyone see - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/465c44b99d11f355?hl=en
* Anyone bought Conan? - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/d1646416413897ab?hl=en
* No Manhunt 2 for 230?! :( - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/eabeeaa0331e9391?hl=en
* COD4 PS3 Version Will Be Superior to Xbox - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/fcc5db383e9c7966?hl=en
* Assassin's Creed Famitsu review: 37/40 - 1 messages, 1 author
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/97b66bfcf6c9934e?hl=en
==============================================================================
TOPIC: Who should join the Ninjas, Pirates and Zombies?
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/62bcb9914596250e?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 3:13 pm
From: "Scrub"
Power Puff GIrls...
"Jonah Falcon" <jonahnynla@mindspring.com> wrote in message
news:1194037649.308074.94460@o80g2000hse.googlegroups.com...
> http://www.gamestooge.com/2007/11/02/poll-what-team-should-be-in-pirates-vs-ninjas-dodgeball/
>
> Today, Gamecock announced a new Xbox Live Arcade title, Pirates Vs.
> Ninjas Dodgeball, and mentioned that there would also be a Zombie
> team. But that's shouldn't be all.
>
> Today's poll is, what team would you most like to see join the
> Pirates, Ninjas and Zombies? We start with four team types, and you
> can add a type if you like. Here's the initial quartet:
>
> Robots
> Vikings
> Dinosaurs
> Pimps
>
> Vote away, and tell us WHY you voted for whom you voted.
>
==============================================================================
TOPIC: HUGE BREAKING NEWS: Sony secures PS3-exclusive rights for the next (7th)
Grand Theft Auto game
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/71335d33f89fe7af?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 4:14 pm
From: "auygjhsagy@gmail.com"
On Oct 5, 12:38 pm, Mattinglyfan <kyler.jack...@gmail.com> wrote:
> On Oct 5, 2:24 pm, AirRaid <AirRaid1...@gmail.com> wrote:
>
> >http://n4g.com/ps3/NewsCom-72518.aspxhttp://www.hdgamenews.com/2007/1...
>
> There better be a PSP version.
Sorry Dude it's only coming out on PS3 and 360. I wish PS3 games
worked on PS2...
==============================================================================
TOPIC: 5yr Old Son saved over our copy of Lego Star Wars ll? Help
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/673ff3957dd2974a?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 4:46 pm
From: "Alai"
"Grinder" <grinder@no.spam.maam.com> wrote in message
news:AjqXi.168768$Xa3.68995@attbi_s22...
> Alai wrote:
>> "Fu Q" <imnot@home.com> wrote in message
>> news:472d9215$0$26459$88260bb3@free.teranews.com...
>>> "Alai" <alai702@texanet.com> wrote in message
>>> news:58idncOpOuhIZ7banZ2dnUVZ_viunZ2d@comcast.com...
>>>> <buffyslay@gmail.com> wrote in message
>>>> news:1194038739.797125.187990@57g2000hsv.googlegroups.com...
>>>>> Hi
>>>>>
>>>>> Our 5yr Old Son saved over our copy of Lego Star Wars ll, and now we
>>>>> cannot access the old copy which had all the missions completed so he
>>>>> could go in and play with different characters...
>>>>>
>>>>> Help - how do i get it back? its in the console log as mostly
>>>>> completed...
>>>> Smck him upside the head with the game disc, then make himeat it. That
>>>> should teach him
>>>>
>>> Ya, that's what to do, beat the shit out of a five year old because he
>>> erased your game saves. Please tell me you don't plan on reproducing??
>>> PLEASE get yourself fixed right away.
>>
>> You thought I was serious? Go visit some comedy clubs and get a clue.
>
> Just because you were joking doesn't mean that you're funny.
Yeah I used to be funny... not so nowadays. :((
==============================================================================
TOPIC: FREE!!!CASH OR FREE!!! XBOX 360!!!
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/71a483f0effb2244?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 4:54 pm
From: jnpmalone@yahoo.com
Heres the deal http://www.360Elite4free.com/index.php?ref=4279609 this
is a hacked refferal code that when activated gives you unlimited
refferals. I hacked this site and found a way to get unlimited
refferals. Do exactly as I explain 1.Use this link and onlythis link
2. Sign up but when it comes down to where it says postal code type
64392, you can change this later to get your stuff mailed to you, this
is the second part to make the hack work. 3. Last but not least sign
up for any instant offer and wait for it to credit, and then you will
have unlimited refferals to get what you want. I recommend Stamps.com
or yahoo success (stamps) because you can cancel at anytime and still
get 5.00 in free stamps. When the offer is completed you will have
unlimited refferals. I realy did hack this site and im sharing this
imformation with whoever wants to get free stuff basicaly. Im sharing
the rewards with you
==============================================================================
TOPIC: PS3 and PSP sales catching up to Wii and DS in Japan
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/551e10f9be1a4164?hl=en
==============================================================================
== 1 of 2 ==
Date: Sun, Nov 4 2007 7:43 pm
From: JoJo@yahoo.com (JoJo#1MSFanboy)
In article <1194191380.555603.245420@z9g2000hsf.googlegroups.com>,
blig_murk@yahoo.com says...
>
> Here are the latest Japanese console hardware sales for the week of
>October 22 - 28:
>
> 1. NDS Lite - 76,243
> 2. PSP - 59,792
> 3. Wii - 27,502
> 4. PlayStation 3 - 18,785
> 5. PlayStation 2 - 11,698
> 6. Xbox 360 - 3,718
> 7. GB Micro - 64
> 8. GameCube - 58
> 9. GBA SP - 41
> 10. NDS - 30
>
>The novelty of the Wii is looking like it is wearing out and both the
>Wii and DS are showing a big drop in sales numbers, indications of
>reaching saturation levels.
I just love it. Bliggety thinks this is bad news for the DS and Wii. They are
at saturation levels because of huge sales for months on end and if the PSP
and PS3 are going to catch anything they will need the same thing. The PS3 and
the PSP sales are not catching the DS and Wii sales but the Nintendo sales are
dropping because of saturation(please tell us you are not that stupid
Bliggety). Saturation levels mean the Nintendo systems will be dominating the
software charts for a long while.
== 2 of 2 ==
Date: Sun, Nov 4 2007 7:45 pm
From: JoJo@yahoo.com (JoJo#1MSFanboy)
In article <PjwXi.2862$Gy4.1771@newsfe24.lga>, JoJo@yahoo.com says...
>
>In article <1194191380.555603.245420@z9g2000hsf.googlegroups.com>,
>blig_murk@yahoo.com says...
>>
>> Here are the latest Japanese console hardware sales for the week of
>>October 22 - 28:
>>
>> 1. NDS Lite - 76,243
>> 2. PSP - 59,792
>> 3. Wii - 27,502
>> 4. PlayStation 3 - 18,785
>> 5. PlayStation 2 - 11,698
>> 6. Xbox 360 - 3,718
>> 7. GB Micro - 64
>> 8. GameCube - 58
>> 9. GBA SP - 41
>> 10. NDS - 30
>>
>>The novelty of the Wii is looking like it is wearing out and both the
>>Wii and DS are showing a big drop in sales numbers, indications of
>>reaching saturation levels.
>
>I just love it. Bliggety thinks this is bad news for the DS and Wii. They are
>at saturation levels because of huge sales for months on end and if the PSP
>and PS3 are going to catch anything they will need the same thing. The PS3
and
>the PSP sales are not catching the DS and Wii sales but the Nintendo sales
are
>dropping because of saturation(please tell us you are not that stupid
>Bliggety). Saturation levels mean the Nintendo systems will be dominating the
>software charts for a long while.
>
Oops....I mean in Japan. We all know that two consoles are dominating the US
software charts and neither one starts with a P. Sucks to be you little
Bliggety Blu Boy.
==============================================================================
TOPIC: The clusterf*** that is guitarhero.com
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/af9c52821c787545?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 7:47 pm
From: "Rowdy J"
After trying with no success to link my GamerTag to my profile on the site,
I'd have to agree with you. Slow, non-responsive crap.
<Mitch@...> wrote in message
news:ha1ni3l8fbdb3agmtshmc2o4pbj82nc1ja@4ax.com...
> What a pile of crap. I wonder how much they paid Agora Games to build
> this non-functioning joke. I hope they sue them and get their money
> back.
>
==============================================================================
TOPIC: Surprise:A wonderful and powerful kind of bot appeared
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/e35054ea21fbd2b1?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 8:06 pm
From: lemonetree
The new bot is called WOWmimic.
WOWMIMIC is a kind of software for US/EU world of warcraft game.
It supports any class of the game,it helps you to level up your
character and farm you gold. WOWMIMIC works a lot like a regular
player, the only thing you need to do is to set up the bot with your
character and leave the work to WOWGOLDMIMIC.It looks at your health,
mana, energy, etc. It moves the mouse around and pushes keys on the
keyboard. While you are away,WOWGOLDMIMIC is your assistant at your
computer. it kills monsters around the waypoints,return to city, sell
items,get itself repaired etc.
It can hit your character to level 60 from level 1 in 14
days.Besides, you will be able to get 800gold per day with a level 60
character, you will be able to get more than 1200gold per day with a
level 70 character.
Oh my god, it will only cost you $20 per month to get it work. You
will enjoy all the benefits which WOWMIMIC will bring you!
WOWMIMIC is your first choice. Come on and buy the service. Use it
and we are sure you will like it!
If you have any question, please feel free to reach our customer
service representative on live chat support.
All is on www.gamemimic.com
Thank you for your time.
==============================================================================
TOPIC: On the Concept of "Replayability" was Re: Ratchet and Clank back up
over 90%
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/c81f8b53e338c9a7?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 8:22 pm
From: "Tom"
"Nick Soapdish, Jr." <JGordon452@aol.com> wrote in message
news:1194198422.299027.16320@z9g2000hsf.googlegroups.com...
> On Nov 2, 7:29 pm, Tom <jimver...@hotmail.com> wrote:
>> On Nov 2, 7:30 pm, "Nick Soapdish, Jr." <JGordon...@aol.com> wrote:
>>
>> > On Oct 31, 11:05 pm, Tom <jimver...@hotmail.com> wrote:
>>
>> > > On Oct 31, 9:54 pm, "Nick Soapdish, Jr." <JGordon...@aol.com> wrote:
>>
>> > > > On Oct 30, 8:36 pm, Tom <jimver...@hotmail.com> wrote:
>>
>> > > > > On Oct 30, 8:03 pm, "Nick Soapdish, Jr." <JGordon...@aol.com>
>> > > > > wrote:
>>
>> > > > > > On Oct 29, 10:35 pm, "Tom" <no...@nothere.com> wrote:
>>
>> > > > > > > "Nick Soapdish, Jr." <JGordon...@aol.com> wrote in
>> > > > > > > messagenews:1193700099.988023.200810@22g2000hsm.googlegroups.com...
>>
>> > > > > > > > What it needs isn't necessarily a "system seller", but more
>> > > > > > > > exclusive
>> > > > > > > > games that are good, if not great. Pricing the first party
>> > > > > > > > games
>> > > > > > > > competitively, like they used to do, would also help.
>>
>> > > > > > > True, but here's the issue to date. They have had exlcusives
>> > > > > > > come out over
>> > > > > > > the past 3 months, (I think) more than the 360, and a few are
>> > > > > > > highly rated
>> > > > > > > games. The issue is, there is enough hardware out for the
>> > > > > > > software to sell
>> > > > > > > very well, and that is just not happening. I wonder what the
>> > > > > > > attach rate is
>> > > > > > > right now for the PS3?
>>
>> > > > > > > For example, Heavenly Sword got pretty good scores, but has
>> > > > > > > sold like crap.
>> > > > > > > If the exclusives won't sell, people are not going to be
>> > > > > > > compelled to buy
>> > > > > > > more hardware, and hardware usually sells on word of mouth
>> > > > > > > because of ther
>> > > > > > > games. One issue I am seeing is that current Sony games are
>> > > > > > > similar to PS2
>> > > > > > > games, and it isn't translating into the world of online
>> > > > > > > gaming which is at
>> > > > > > > an alltime high, not only with PCs, but now with consoles.
>> > > > > > > Now people want
>> > > > > > > games that have online gaming/capabilities and multiplayer,
>> > > > > > > not just games
>> > > > > > > you pay in one mode and you are done with it; Sony is giving
>> > > > > > > very little of
>> > > > > > > that, if any at all. In fact, two friends of mine who were
>> > > > > > > avid Sony fans
>> > > > > > > made 360 purchases this year, my buddy next door, and a
>> > > > > > > co-worker, they love
>> > > > > > > the games and what they do, but they mainly like the
>> > > > > > > exclusives that have MP
>> > > > > > > mode and extra features.
>>
>> > > > > > > For me, I really won't get a game, unless it is an RPG (ala
>> > > > > > > Oblivion) that
>> > > > > > > keeps me interested for a long, that doesn't have online
>> > > > > > > gaming modes; it is
>> > > > > > > the reason I got into console gaming. How many times are
>> > > > > > > people going to
>> > > > > > > play HS, R&C, Folklore, Lair over and over again with getting
>> > > > > > > the same
>> > > > > > > ending and no MP mode. Do you see a great deal of replay
>> > > > > > > value?. They may
>> > > > > > > sell those games off causing a slight drop in real sales
>> > > > > > > otherwise. Also
>> > > > > > > look at the cross-platform games that were huge on the 360,
>> > > > > > > that have been
>> > > > > > > since released on the PS3, they have like a 1-10 sales ratio,
>> > > > > > > and you'd
>> > > > > > > think the PS3 owners would be buying these games to have
>> > > > > > > something to play;
>> > > > > > > something is happening, and it isn't game sales.
>>
>> > > > > > This isn't meant to be going off on you, Tom, so take it as
>> > > > > > it's
>> > > > > > worth:
>>
>> > > > > > What the hell has the gaming world come to, where a game must
>> > > > > > have
>> > > > > > online multiplayer to
>> > > > > > be considered "replayable"?
>>
>> > > > > > When I was younger, the idea of "online gaming" was pretty much
>> > > > > > unheard of, except at networks
>> > > > > > in college and the government. Bionic Commando had no
>> > > > > > multiplayer-
>> > > > > > that didn't keep me from replaying
>> > > > > > it again and again, after winning it. Same with Super Mario
>> > > > > > Brothers
>> > > > > > 3, Guerilla War, Revenge of Shinobi,
>> > > > > > and on and on and on. Before that, I had no problem playing
>> > > > > > Commando
>> > > > > > on my Commodore multiple times,
>> > > > > > or Defender on my Atari 2600, despite the complete lack of
>> > > > > > multiplayer. Games aren't just there to
>> > > > > > "get to the ending"- it's the journey, not the destination.
>>
>> > > > > > Any game that is good enough on its own can be "replayable",
>> > > > > > barring
>> > > > > > either serious pacing issues, a
>> > > > > > poor setup, or genre limitations, which I see mostly affecting
>> > > > > > survival horror games that rely more on
>> > > > > > shocking the player as its source of entertainment. Mundane
>> > > > > > games
>> > > > > > like Red Faction 2 or Project
>> > > > > > Snowblind are no more replayable just because they have
>> > > > > > multiplayer.
>> > > > > > And the big problem with games
>> > > > > > that rely heavily on multiplayer is that they rely on the
>> > > > > > assumption
>> > > > > > that everyone will love and continue to
>> > > > > > play the game online forever and ever. Well, what happens if
>> > > > > > the game
>> > > > > > flops, or if its popularity dies?
>> > > > > > If the single player game is an afterthought, then that $60
>> > > > > > feels
>> > > > > > awfully wasted........
>>
>> > > > > > I certainly can understand the appeal of a multiplayer mode.
>> > > > > > But it
>> > > > > > almost seems like reviewers place
>> > > > > > an undue emphasis on the idea that multiplayer and
>> > > > > > replayability are
>> > > > > > inseparable, Bioshock notwithstanding.
>> > > > > > It feels kind of like laziness to me, as if it's a template
>> > > > > > statement
>> > > > > > for reviewers who are more than
>> > > > > > happy to go on cliche autopilot.
>>
>> > > > > > OK, rant over.........- Hide quoted text -
>>
>> > > > > > - Show quoted text -
>>
>> > > > > But, this is what the world of gaming has come to, and we no
>> > > > > longer
>> > > > > have a choice that the interent is a huge and growing medium for
>> > > > > gaming. I gave mostly what I say I like, and the reasons why I
>> > > > > bought
>> > > > > into the Xbox and the 360, because of online gaming. I didn't buy
>> > > > > Bioshock because it didn't have MP or any extras so to speak.
>> > > > > Games
>> > > > > like Oblivion do appeal, because they have a lot of play time
>> > > > > involved
>> > > > > and can be played multiple ways; that was the point I was making
>> > > > > really. These games for the PS3 are mimicking what PS2 games did,
>> > > > > except many PS3 game exclusives are not including MP or anything
>> > > > > else
>> > > > > online, though it offers this on PSN.
>>
>> > > > > I am not knocking the PS3 games, but Sony has to appeal to the
>> > > > > markets
>> > > > > now, not just what I like or you like. Otherwise, what you say
>> > > > > would
>> > > > > have games selling of the shelves for the PS3. You do know that
>> > > > > the
>> > > > > past and current gens of console gaming is based and developed
>> > > > > because
>> > > > > of what games did online for the PC for years before, and it
>> > > > > shows
>> > > > > with the first Xbox and the 360.- Hide quoted text -
>>
>> > > > > - Show quoted text -
>>
>> > > > Consider this, though- the original Xbox had a far superior online
>> > > > component compared to the PS2,
>> > > > yet it still came in second by a substantial margin.
>>
>> > > But, the Xbox was a year later, and the DC was all but dead, so for
>> > > that gen the only competition was Xbox, so the PS2 had a big sales
>> > > jump, consider also, it followed a hugely successful PS1, the Xbox
>> > > was
>> > > no follow up. But what made the Xbox great was not only the better
>> > > and
>> > > more powerful hardware, but the fact that it had a robust online
>> > > gaming system in the works that came out nearly a year after its
>> > > release. I think Ghost Recon offered the best look at online console
>> > > gaming, and it stole the show, that game was freaking awesome for
>> > > that
>> > > time. Then Halo2 set the standard, but the PS2, though having the
>> > > capabilities, followed with a fairly poor service with so few games
>> > > that offered any online gaming, but it sold and sold big. Now, you'd
>> > > think the Sony name would sell itself, and I think Sony kept to that.
>> > > Though their hardware sales are getting a bit better with the PS3,
>> > > they still are not good. But more importantly, their software sales
>> > > downright stink, now think of the times now to then, and consider
>> > > why.
>>
>> > > > The Wii is
>> > > > already ramping up console sales, despite
>> > > > a weak online system. There is no doubt that an online component
>> > > > is a
>> > > > consideration.
>>
>> > > The Wii is a niche market, and we know what the N64 and GC did in
>> > > sales, it wasn't all that, and give it another year or so, and you'll
>> > > see how well it does since it is gimicky (I could be wrong though).
>> > > Right now, it has the poorest attach rate of the 3 consoles, that
>> > > says
>> > > it's collecting dust more than being played, people won't keep buying
>> > > it if the games are not selling.
>>
>> > > .
>>
>> > > > But what you're
>> > > > saying sort of misses my point- online multiplayer is not a
>> > > > necessity
>> > > > for something to have "replay
>> > > > value".
>>
>> > > Tell me games like Folklore and Heavenly Sword have a lot of replay
>> > > value, they have very little at best,
>>
>> > I haven't played Heavenly Sword, but if it was a good game that's
>> > actually fun to play, and
>> > does not have a super-scripted gameplay style (where there's very
>> > little chance to try different
>> > approaches, and the AI _never_ diverges from doing the same exact
>> > thing), then, yes, it would
>> > have replay value. That's different than "value for the money", and
>> > if Heavenly Sword is as
>> > short as the reviews indicate (a little more than half the length of
>> > God of War 2), then it certainly
>> > doesn't have value for the money. "Value for the money" is actually
>> > what is suffering nowadays,
>> > with games being more expensive, but having less content. This is
>> > something that is hurting all
>> > the systems, but Sony isn't helping itself with its sparse first party
>> > release schedule.
>>
>> > Folklore is an RPG, so the "replay value" factor isn't a major one, as
>> > RPGs are usually
>> > long enough for the "value for the money" factor to dominate.
>>
>> Folklore is way more Action/Adventure with a little RPG element.
>
> What I gathered from the reviews was that it was an action-RPG- far
> more than a "little" RPG element. I could be wrong, as I haven't
> played it.
>
>>
>>
>>
>> > >and this is what is killing
>> > > Sony, they are sticking with what was good years ago when console
>> > > gaming didn't require a lot more than initial excitement while they
>> > > churn out games en mass for the multitudes of PS2 owners to choose
>> > > from, because they didn't have but one element of gaming to them,
>> > > mainly single story play. This is different now with all the
>> > > experience with different modes of play that PC gaming brought about.
>> > > Online PC gaming, when about the time the PS2 came along was taking
>> > > off fast, it was barely an infant when about the time the PS1 came
>> > > out. But it did take off and so did the reasoning why current
>> > > consoles
>> > > are selling, they are not just single mode single story games
>> > > anymore,
>> > > and people want more because they know there is more out there now.
>> > > People do see and think what is out when they play games you know,
>> > > and
>> > > it is going to keep changing, Sony seems to stay the course.
>>
>> > But by your argument, Sony ISN'T staying the course when it releases
>> > Warhawk,
>> > which has NO single player element........and that, IMO, was a big
>> > mistake.
>>
>> Nick, I generalized single story, but in this case, and it is the only
>> one without a story, but it still has onlys a single element, that
>> beingMP mode. I was simply pointing out, while the PS2 kept doing its
>> thing, the Xbox was creating more gaming modes as does the 360, and
>> the PS3 seems to be doing the same thing as before.
>>
>
> Considering that the PS2 still had a fair number of multiplayer games,
> I'm not sure your point is that strong. Xbox Live was a much more
> efficient and centralized system, but I'm not sure that the game
> libraries themselves reflected any major trend.
>
>> > for Halo's success, the first game featured single player prominently,
>> > and got a lot of
>> > its fanbase due to the single player game. After all, the actual
>> > number of gamers who
>> > had the resources for the famous system link parties couldn't have
>> > been that high.
>>
>> Keep in mind, many Halo sales were bundles with the Xbox, that's how I
>> got mine.
>
> I'm not sure if that was the case for at least a couple of years after
> launch. But Halo was already the most prominent game of the Xbox
> library within the first year.
>
>>
>>
>>
>> > > > As for PC online gaming dictating console gaming, I don't see
>> > > > that, with the exception of
>> > > > FPS games. Games like God of War and Grand Theft Auto 3 weren't
>> > > > inspired by Quake, that's for
>> > > > sure. And Halo, probably one of the most popular console FPS
>> > > > games,
>> > > > diverged from PC FPS tradition
>> > > > by having a fairly significant gameplay element that pulled out of
>> > > > the
>> > > > first person view- vehicular combat.
>>
>> > > I am in no way dismissing what you say, but if what you say really
>> > > follows, then PS3 sales for their most recent releases should be
>> > > through the roof translating into big hardware sales, it isn't . They
>> > > are doing very poorly, and I am only guessing that my assumptions are
>> > > the reasons why; the times have changed, and Sony isn't changing.-
>> > > Hide quoted text -
>>
>> > The reason is that Sony launched a year late against a competitor
>> > which WASN'T Sega,
>> > with an overly expensive price tag, and the most moronic pre-launch PR
>> > seen in a while,
>> > and the launch lineup was not really strong. It wasn't necessarily
>> > that Sony was stuck in a
>> > "genre rut", but that people were hoping for titles that reflected the
>> > PS2 lineup at its strongest,
>> > and got something that was more ho-hum.
>>
>> All what you listed are some reasons for weak sales, etc, those have
>> been covered for months now. I am talking about now, with the
>> exclusives Sony is releasing. Don't you see, they are not selling
>> these games and there is a reason why, considering they have almost
>> 5.5mil consoles out the door and I gave my reasons which I will again,
>> what other reason can you think of.
>
> Sony has released little more than a trickle of exclusives. Heavenly
> Sword didn't sell that well because of the reviews saying it was far
> shorter than God of War 2, but it still sold OK. The God of War games
> sold pretty well, despite the fact that they had NO multiplayer
GoW2 is for a system that probably still has an install base of at least
60mil units, yet to date RFOM has sold more copies and has MP.
> HS was a case of "not enough value for the money". Ratchet & Clank just
> released, and has had precious little advertising prior to release.
> Lair suffered TERRIBLE press, due to the motion control fiasco. I'm
> sure that if one of these franchises had been the main prop of the
> prior console iteration's success, and had $10 million+ in advertising
> behind it, the attach rate would have been quite a bit greater. I
> can't really think of any other recent Sony exclusives.
Well you gave some reasons why you think these exclusives are not selling.
>
> Also, are those 5.5 million consoles sold, or shipped?
Sold
>
>>I am thinking it is because they
>> offer no more than a single element to the game, that mostly being a
>> single story that has little replay value.
>
> I've already given my argument why the statement that a single player
> story has no "replay value" is erroneous. I haven't seen anything to
> show that my argument is wrong.
OK, RFOM has single story and MP mode, and it sold over 1.7million copies.
Motorstorm sold 1.4 million, it has multiplayer.
Do you see the appeal as these have replay value, times have changed from
2000-2002 to now. People buy consoles that have games, they talk about games
and what you can do with them, and the word spreads, positive or negative.
The recent Sony exclusives (I already gave reasons why cross-platforms are
not selling well) are not selling because they lack anything other than one
playing element to the games, that's my reason, look at what has sold.
Here's another example, Dirt on the 360 came out 2 months before the PS3
version, yet the PS3 version has sold more by 25% in total sales. Though the
numbers are not big, it has MP, and the game is superior to the 360 version.
R7C is pretty much one of the bread and butter games for the PS system, yet
in its first week, it only outsold total PS3 Dirt sales by 16K, and Dirt is
definitely not a household gaming name. But, you see where I am going now?
>
>>This in a time now where MP
>> online gaming is big,
>
> Not big enough to keep Shadowrun from flopping.
You're picking out one game, not all games are going to sell well, that's a
fact on any system. But look at the recent (again I am stressing this to
you) exclusives from Sony that are not selling well at all, and none have
nothing more than a single playing element to the game. Is this just a
coincidence after I showed you the Motorstorm and RFOM numbers?
>
>>and the 360 makes almost all of their games that
>> mode. Sony is selling exclusives with nothing more than one elemnt to
>> the game (whether it be MP or single story only).
>>
>> Read the latest attach rates for the PS3, and give why you think the
>> games are not selling.
>
> See above.
>
==============================================================================
TOPIC: Anyone see
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/465c44b99d11f355?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 8:28 pm
From: "Tom"
the PS3 advertisements during the Colt/Pats game? They kinda had an
advertising blitz there, and it did so aimed at the right market that would
have been watching that game. Also, they advertised the COD4 game (no
specific console mentioned, and the movie Hitman, which is a game also.
==============================================================================
TOPIC: Anyone bought Conan?
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/d1646416413897ab?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 9:27 pm
From: TheLightsAreOn
stars20226@hotmail.com wrote in news:1194215807.420725.319750
@i38g2000prf.googlegroups.com:
> On Nov 3, 11:56 pm, Jeff Holinski <nospam_Holin...@shaw.ca> wrote:
>> If so, how is it?
>> I liked the demo and have been thinking of picking up the full game.
>> Remove nospam_ to reply by email
>>
>> Jeff H........
>
> I got this one about a week ago and finally got around to opening it
> last night. So far, I love it. It is definitely inspired by God of
> War, but with enough to keep it fresh. As one of the posters above
> said, it does remind one of those sorely missed hack and slash games
> of the good old days.
>
> I would recommend it if you have $60 burning a hole in your pocket.
>
>
>
I am about 2/3rds way through, but would recomment waiting until it has had
at least one price cut.
It is a great hack and slash, but I want to know who thought it was okay to
allow one of your combos to be interupted by an enemy touching you, but
there is nothing you can do to stop one of theirs. Probably the same person
who okayed the slow motion effect after you land a good combo, but then
allow your enemy recover instantly and land a combo on you before you even
get control of your charecter back.
==============================================================================
TOPIC: No Manhunt 2 for 230?! :(
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/eabeeaa0331e9391?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 11:41 pm
From: "Ethan Hammond"
"Robert Scaglione" <captchaossega@verizon.net> wrote in message
news:VDjXi.1571$Zz.1458@trnddc07...
> That stuns me. I loved the original on Xbox and thought the seqeal would
> naturaly come out on all the next generation systems, but it's only for
> Wii
> and PS3? Will there be a 360 version in the future? (Like a belated
> release
> with thet GTA franchises on Xbox?)
The game is garbage though, GARBAGE!
--
All Purpose Culture Randomness
http://www.angelfire.com/tx/apcr/index.html
==============================================================================
TOPIC: COD4 PS3 Version Will Be Superior to Xbox
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/fcc5db383e9c7966?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 11:44 pm
From: "Ethan Hammond"
<alvinstraight38@hotmail.com> wrote in message
news:1193788187.023959.187670@57g2000hsv.googlegroups.com...
> Things just keep getting better for PS3. Looks like Xbox owners get
> to enjoy the inferior version of the most anticipated title this
> season. It has been confirmed that the PS3 version will support 18
> players vs Xbox's 16. The PS3 visuals are also said to at least match
> and probably exceed Xbox's. Sucks to be a
> Xbot! lol
But hey the 360 has Bioshock and the PS3 has Lair so they
have to give the PS3 one once in awhile!
--
All Purpose Culture Randomness
http://www.angelfire.com/tx/apcr/index.html
==============================================================================
TOPIC: Assassin's Creed Famitsu review: 37/40
http://groups.google.com/group/alt.games.video.xbox/browse_thread/thread/97b66bfcf6c9934e?hl=en
==============================================================================
== 1 of 1 ==
Date: Sun, Nov 4 2007 11:45 pm
From: "Ethan Hammond"
"Jonah Falcon" <jonahnynla@mindspring.com> wrote in message
news:1194017803.196937.211090@o38g2000hse.googlegroups.com...
> Famitsu awarded Assassin's Creed a 37 (10, 8, 9, 10) out of 40, citing
> the story, presentation, and acrobatics, while criticizing the one
> button combat, map layout, and camera problems.
But they love one button combat in mighty Dynasty Warriors!
--
All Purpose Culture Randomness
http://www.angelfire.com/tx/apcr/index.html
==============================================================================
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